ECLIPSE:
DOMINION OF THE MANY

One World. A Billion Beings. Infinite Power.

A massive open-world action RPG where over 1,000,000,000 intelligent beings exist across layered dimensions. No two fights feel the same.

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Infinite Beings

From supernatural races to unknown entities beyond physics — every being has abilities, elements, and energy manipulation styles.

⚔️

Humans & Augmented

Engineers, soldiers, tacticians, and tech-powered beings. Masters of strategy and battlefield manipulation.

Etherborn & Voidkin

Pure energy lifeforms and shadow users. Gravity manipulators who exist between dimensions.

🔥

Elementals

Fire, ice, storm, earth, plasma wielders. Time-fractured beings who see future fragments.

🐉

Mythical Beings

Dragons, titans, leviathans, celestial beasts, and demonic monarchs. Continental bosses that shape maps.

🤖

AI Entities

Reality editors, power mimics, and concept-based beings. AI-generated races that evolve themselves.

Unknown Entities

Beings beyond physics. Powers never documented or predictable. Discovered only through gameplay.

Powers & Energy System

Players don't unlock powers — they discover them. No basic magic, only reality manipulation.

Aether

Raw existence energy. The foundation of all reality.

Discovered in dimensional rifts

Flux

Unstable reality manipulation. Break the laws of physics.

Unlocks through chaos events

Void

Absence, decay, gravity. Erase enemies from existence.

Found in collapsing realms

Chrona

Time pressure & rewinds. See and manipulate the future.

Time-fractured beings only

Mindwave

Thought-based control. Power enemies with your mind.

Requires mental stability

Entropy

Destruction without heat. Absolute decay of all matter.

Dangerous — can erase yourself

"A player blocks a void attack inside a time distortion → unlocks Void-Chrona Reversal (rare, undocumented power)."

The Living World

One mega-world split into 12 continental realms. Maps change dynamically — no static terrain.

🌍 12 Continental Realms

Each realm has 3–7 vertical layers: surface, sky zones, underground, pocket dimensions, and collapsing realms.

⚡ Dynamic Maps

Cities can fall. Bosses reshape terrain. Weather affects abilities. Time anomalies alter layouts.

🎯 World Threats

Political wars between races. God-level invasions. AI rebellion arcs. Player-triggered disasters.

🧠 Intelligent AI

NPCs remember you. Betrayal changes storylines. Missions evolve if ignored. Failure creates new enemies.

🌀 Chaos Events

Random world events. Mythical boss invasions. Dimensional rifts. The world reacts to your power.

⚔️ Adaptive Bosses

Not just HP sponges. They learn your tactics, retreat when outmatched, set ambushes, and form alliances.

Legendary Boss

AETHRYX, THE UNWRITTEN KING — A being whose powers were never recorded by reality itself.

AETHRYX, THE UNWRITTEN KING

"You fight like something that can be learned."

Aethryx existed before rules. When the universe began organizing energy into elements, time, and laws, Aethryx refused definition. He rewrites the way powers behave around him.

🏛️ Arena: The Unwritten Expanse — Shifting geometry, gravity flips, terrain reacts to thoughts

Phase 1: Observation

Mirrors movement. Copies abilities. Punishes predictable patterns.

Phase 2: Rejection

Your abilities malfunction. Fire freezes. Healing damages. Intentional misuse required to survive.

Phase 3: Erasure

Deletes one ability from each player. Summons AI-controlled copies. Arena collapses.

Final: The Unwritten

No UI. No damage numbers. Victory requires breaking his concept anchor, not killing him.

Player Classes

No traditional "Warrior / Mage / Rogue." Each class evolves based on your choices.

Chaos Survivor

Reactive • Chaotic • Dangerous

Gains power by surviving. Abilities evolve based on damage taken. Extremely unpredictable in combat.

Reality Architect

Strategic • Tactical

Controls terrain, structures, reality zones. Can build traps, cities, war machines. Weak alone, terrifying in groups.

Time Strider

High Skill • High Risk

Uses time contradictions. Can undo actions at a cost. Risks erasing themselves with every use.

Power Mimic

Adaptive • Analytical

Copies enemy abilities. Cannot specialize. Strongest against bosses with rare power combinations.

Null Walker

Control • Denial

Cancels powers. Creates dead zones. Feared by supernatural beings. Psychological warfare specialist.

Starter Region: Ashkai Veil

A shattered land where ancient tech, magic ruins, and living storms exist together.

MISSION 01

Escape the Collapse

Player awakens during a dimensional failure. No tutorial pop-ups. Learn by surviving. Teaches movement, environmental danger, and improvisation.

MISSION 02

First Energy Surge

Gain unstable power. Overuse causes hallucinations. NPCs fear you immediately. Teaches power cost, stability meter, and choice consequences.

MISSION 03

Enter Ashkai City

City AI scans player. Guards adapt to your abilities. Choices decide whether city trusts or hunts you. Teaches social systems and reputation.

MISSION 04

The Sentient Entity

Cannot be killed. Negotiation, trickery, or sacrifice required. Wrong choice creates a recurring enemy. Teaches non-combat solutions.

MISSION 05

Survive the Legend

Face a minor legendary creature. Not meant to be killed — escaping alive is success. Creature remembers you forever. Teaches fear and scale.

Available On

Cross-platform experience with ultra-realistic visuals and physics-based gameplay.

📱
High-End Mobile
💻
PC
🎮
Console

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